This is a course designed to help you pursue your passion in computer programming and game development. The course is tailored specifically for individuals with no programming or very little programming knowledge.
You will learn the Unity IDE and how to navigate and perform the basics of 3D modeling, object relations and scripting. You will also learn the fundamentals of computer programming and the terminology and concepts used in the field of computer science. The ins and outs of creating a video game from scratch, and the techniques you need to know to create stunning games will be covered.
Learn how to bring your ideas, creativity and games to life!
Course Outline- Tour of the Unity Editor interface and layout
- Creating a primitive game object
- Manipulation and positioning of game objects
- Terrain generation
- Level design
- User input
- AudioUser interface design
- Importing 3d models and working with assets from the asset store
- Animations Interaction with the game world
By the end of the course, you will not just have the theoretical knowledge of the Unity game engine, but also the hands-on skills to utilize the power of the Unity engine and a strong foundation in the fundamentals of computer programming!
Requirements & Development Environment- Student must provide their own notebook computers.
- All necessary software and code exercises and labs will be provided to you for successfully completion of the course.
- You will also get a hard copy of Introduction to Game Programming: Using C# and Unity 3D as reading and reference material for the course and beyond.